Saturday, February 13, 2010

UV Mapping

Finally got around to posting this up. This is the low poly model I was working on before but he's all finished up and textured. I took a few artistic liberties as far as where bones and organs would normally be. He's not human though, so he doesn't need to have the same structure as us.
This is the UV map. Everything was hand painted for this one, and the resolution is only 512x512, but there's still plenty of detail to be had. My only regret is not finding a better way to cram all of those UV's much closer together. This was definitely a learning process.

-Kevin-

Thursday, January 21, 2010

Low Poly Model: Progress


Ha! I told you guys I'd start modeling this character in 3D, and here we are! A little exercise I'm doing, in which I can not exceed 2000 polygons.
Also, here is the most symmetrical thing I've ever drawn.


-Kevin-

Monday, January 18, 2010

Game Art: Concept

Some concept work for class! I'll have a front and side view sketched up soon so that I can model him in Maya. . As far as the character goes, he is a guardian of a swamp and the reason that the lotus flowers flourish there while everything else rots away.

-Kevin-

Tuesday, January 5, 2010

Magma Beast



Christmas break has been for the most part, completely unproductive, but I was at least able to finish this before school starts back up. Just a little something to take my mind off of how cold it has been. Enjoy!



This is the coloring process that I generally use to finish up my work. I do not always use this method but I find that it helps me speed up my progress much more towards the end.

Step 1. Go from a black and white image and use the color correction in photoshop to get the overall hues I want.

Step 2. Use various gradients with and overlay filter to color in specific points.

Step 3. I paint in color the rest of the way. In this phase I add any extra details and highlights and finish up the piece.


-Kevin-

Sunday, December 13, 2009

Environments



Some speed paintings for my pitch bible. The very top one is an underground cavern called Zone One, where an enormous devil is being dug up. The bottom is the city of Machinel.

-Kevin

Saturday, December 5, 2009

Character 2: Pitch Project


Howdy all! I know I haven't posted much of this project up yet but there will be much more very soon. I'm still not sure I'm entirely happy with this piece yet, but it's all concept, so no matter. This character's name is Galdon. He is the king of the Machinel empire. I'll fill you in more on his back story once I've posted everything. For now Just enjoy!

Thursday, November 19, 2009

Fun With Animation!



Here is a lip sync I did using some audio from The Lord Of The Rings, and an awesome character made by my instructor Dale Myers. Enjoy!